This is a guest blog post by our summer fellow Miglena Minkova.
Last week at LIL, I had the pleasure of running a pilot of git physical, the first part of a series of workshops aimed at introducing git to artists and designers through creative challenges. In this workshop I focused on covering the basics: three-tree architecture, simple git workflow, and commands (add, commit, push). These lessons were fairly standard but contained a twist: The whole thing was completely analogue!
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